3DFastCraft Get 4.9.1

Windows 10 / 11  ·  portable  ·  free

Create Fast.
Shape Easy.
Print Simple.

A lightweight, portable 3D modeler for everyone on Windows: drop in shapes, enter exact sizes in any unit, cut and combine them, and save or export a watertight file ready for printing.

No learning curve.
No cloud.
No account.
No installer.

Download 3DFastCraft 4.9.1 199 MB · v4.9.1 · nothing else to install · older versions
3DFastCraft with a 1:87 house on the build plate: the tiled roof lifted off over brick walls, a bow window with its frame selected, the basement and its stair, and the object list beside it
1 : 87  ·  roof lifted off  ·  every part its own
Units
mm · cm · m · in · ft
Plate
20–2000 mm
Out
3MF · STL · OBJ
Environment
Local, No cloud, No registration, No payments
Distinct features
Model scales: G, HO, N, 1:12 · Silicone molds · Align to face or hole · Clone a face as a solid · Object or face rebuild · 40+ parametric parts · Split with connectors · Real brick and stone corners · Textures that wrap round curves · History and versioning
A 1:87 house made in 3DFastCraft, painted, its floors and tiled roof lifted apart
The same house assembled, the roof on
The first print of the house on a model railway layout

Tools§ 01

Enjoy a full workshop of tools: cut and join, mend and rebuild, mold, texture and measure — each one a click away.

The Tools tab: Subtract, Intersect, Merge, Split, Split with connectors, Connect objects, Hole, Keyhole, Studs, Repair, Rebuild, Repeat, Extrude down, Convex hull, Mold, Voronoi, Kit sprue, Corner tabs, Emboss, Texture, Cladding, Surface, Fit check, Measure

Subtract

Cut the last part you pick out of the others. Each stays an object of its own, and the cutter can be kept to use again.

Intersect

Keep only the volume where two or more parts overlap.

Merge

Fuse two or more parts into one solid.

Split

Cut a part in two with a plane, or along a face you pick.

Connect objects

Add pins or pegs through the face where two parts meet - a floor on its basement, two blocks side by side - so they fit one way only.

Read the guide →

Hole

A screw hole - plain, countersunk or counterbored, with a nut pocket if you want one - or a pocket for a heat-set insert, M2 to M8. Cut into the part, or made as a cutter.

Keyhole

Keyhole slots to hang a part on a wall: click the back face and drag them into place. Printed wall studs and a drilling template if you want them.

Studs

The older way to put one pattern - brick, tiles, planks, grain - on one flat face. Texture does all this and more; Studs stays for models made with it.

Repair

Mend a model that would not print: fill holes, drop slivers, turn faces the right way round.

Read the guide →

Rebuild

Rebuild the surface: keep the shape and drop the points that add nothing, or start from scratch to mend anything, even a model that passes through itself, at the cost of fine detail.

Read the guide →

Repeat

Repeat a part along a line or round a circle, growing as it goes: a flight of steps, a row of dowels, a ring of pins, a spiral stair.

Extrude down

Cut a model at a height and run its outline straight down to a flat base - for a ragged scan, a relief or a tilted part.

Convex hull

Wrap the selection in one tight skin: two cylinders become a slot, a row of spheres a rounded bar.

Mold

A silicone mold that comes apart: split at the widest section, keyed, with a pour hole and air vents.

Read the guide →

Voronoi

Turn a solid into a web of struts: an openwork lamp or vase, or a light lattice that is still stiff.

Read the guide →

Kit sprue

Lay small parts out in rows inside a model kit’s frame of runners, each held by thin gates to snip off after printing.

Read the guide →

Corner tabs

Hold down the corners that lift: tabs on a part’s sharp corners, gated thin at its foot, out to a frame or to pads, to snip off after printing.

Read the guide →

Texture

Fourteen patterns for any face - knurling, brick, roof tiles, rubble wall, bark, wood grain - laid flat on it or wrapped round a barrel.

Read the guide →

Cladding

Brick, stone, siding and log walls built the way the real thing is: whole corner bricks, cornerstones, posts over the boards.

Read the guide →

Surface

Point at a face to see it highlighted; click to read its middle, direction, size and area, lay the part on it, or clone it as a thin solid.

Fit check

Measure how far two parts overlap, or the gap between them, without changing either.

Measure

Click two points to measure between them, then drag either end to move it.

Modeling§ 02

Making a shape, changing it, and putting it where it belongs — the Insert, Edit and Align tabs.

Insert

The Insert tab: Cube, Cylinder, Cone, Sphere, Pyramid, Wedge, Torus, Hexagon, Tetrahedron, Custom, Text, Sketch, Import, Library

Nine primitives, a Custom shape with its size, segments and roundness chosen first, and the way in for anything made elsewhere. Every shape lands on the plate at a sensible size and takes the next color in a cycle, so a scene stays legible without anyone painting anything. Text makes lettering as an object of its own, in any installed font — flat, or bent around a circle or a cylinder. Sketch draws your own outline on the plate — lines, arcs, curves, freehand, rectangles, circles, or an SVG loaded in — and extrudes or revolves it into a solid. While you draw, the pointer’s X and Y are read off the axes and every line carries its length; a right-click finishes it. Import reads STL, OBJ and 3MF, and SVG drawings as solids; another 3DFastCraft project joins the plate rather than replacing it.

The Library (Advanced mode) holds the parts made to your numbers — boxes, hinges, fasteners, gears, windows, roofs, lithophanes, and the Fit test plates that find the tolerance brick studs need. See below.

On the plate: the nine primitives, each in the next color of the cycle, set out in rows 10 mm apart by Distribute.

The nine primitive shapes, each in its own color, set out in rows on the build plate

Edit

The Edit tab: Undo, Redo, Copy, Cut, Paste, Duplicate, In place, Delete, Set pivot, Pivot to center, Round, Twist, Taper, Bend, Simplify, Smooth, Grow / Shrink, Trim, Hollow, Fill up, Color

Set pivot

Click the point a part turns and is measured about - a shaft hole, a corner, a hinge line - instead of the middle of its box. Saved with the project; Pivot to center puts it back.

Read the guide →

Round

Round the edges of a cube or cylinder that has not been cut or reshaped since it was inserted.

Twist

Turn a shape about its upright axis by more the higher up it goes - twisted columns, vases and spirals. The bottom stays put.

Taper

Narrow or widen a shape toward the top - tapered columns, spires, flared vases. The bottom keeps its size.

Bend

Curve a shape over as if round a pipe, toward X or Y - arches, horns, hooks. The bottom stays put.

Simplify

Cut the triangle count of a dense import down while keeping the shape.

Smooth

Round the facets off, with the result shown as you set it.

Grow / Shrink

Move every face out or in by the same distance rather than scaling - walls thicker or thinner, gaps narrower or wider, corners still sharp. Leave Z out to keep the height.

Trim

Cut a part back round its outer edge only, so an insert fits inside other walls while its partitions keep their thickness.

Hollow

Turn a solid into a shell with walls as thick as you choose, to save material.

Fill up

Fill what the part would hold if liquid were poured in from above, to a level - as a solid, or as a part of its own that fits the inside exactly.

Read the guide →

Align

The Align tab: Drop to plate, Drop down, Place on face, Best face down, Align to, Align to face, Center face to face, Fit, Distribute, Mirror X, Y and Z, and Left, Center, Right and Spread on each axis

Drop to plate

Set the selection down on the plate, so it stands on it rather than floating over it.

Drop down

Move the selection straight down until it rests on whatever is under it. Hold Ctrl and it sinks 0.2 mm in, ready to Merge.

Place on face

Pick a face and the part tips over to stand on it - flat side down, for printing. Every face it can rest on is marked.

Best face down

Rank every way up the part could print - support, height, footprint, stability. Hover to preview, click to stand it there.

Align to

Center the first part you pick on the second. Nothing is turned or resized.

Align to face

Stand the selection against a face you click, or on the middle of a hole, round or square, on whichever axes you choose.

Read the guide →

Center face to face

Put the middle of one face on the middle of another - a lid on its opening - and read both sizes and the gap. Round faces line up by their axis.

Fit

Shrink a part too big for the bed to fit inside it, 20 mm from the edge, and center it on the plate. Never enlarges.

Distribute

Set a selection out in rows across the plate, a gap you choose apart - each turned onto its best face and dropped to the plate if you like, ready to print.

Mirror X, Y, Z

Reflect the selection across an axis. Several parts are mirrored as one, so they change sides.

Line up on X, Y, Z

Left, Center, Right and Spread on each axis: flush either side, centered, or the gaps evened out. With several selected the others move to match the last picked; with one it goes to the plate’s edge or middle.

Workspace§ 03

Saving, exporting and looking at your work, and a tab of your own — the File, View and Custom tabs.

File

The File tab: New, Open, Recent, Pin, Start page, Save, Save as, Save version, Versions, History, Project, Export STL / OBJ, Blueprint, Export session, Record, Printer profile, About, Shortcuts

Versions

Keep a named snapshot inside the project file, each with a small picture, and restore any of them later.

Read the guide →

History

Every step taken in the project, kept as you work if the .3dfp project file is enabled. Look back at one, go back to it, or restore one object alone as it was.

Read the guide →

Project

Notes kept in the project, and a summary of what is in it.

Export STL / OBJ

Export the selection, or everything when nothing is selected, for any slicer.

Blueprint

Front, top and right views and an isometric, with dimensions - to print or save as PDF.

Export session

Save every undo step since the plate was empty, one file each, as a project or an STL.

Record

While on, saves a screenshot after every action - and one just before each Apply - to a folder you choose.

Shortcuts

Every key the app answers to, and the drags worth knowing. Press F1.

View

The View tab: Zoom to fit, Top, Front, Right, Back, Left, Bottom, Isometric, Orthographic, Wireframe, X-ray, Outline, Plate, Overhangs, Scene, Units and Scale

Zoom to fit and views

Frame everything, or look from the top, front, right, back, left, bottom or at an angle - most on a number key.

Orthographic

No perspective: parallel edges stay parallel and sizes read the same near and far, for lining things up.

Wireframe

Draw every triangle edge, to see how dense an import is.

X-ray

Fade everything not selected, to see parts hidden inside others. During a tool, the rest shows see-through.

Overhangs

Mark the faces steeper than the overhang angle - what the slicer will support. The angle and color are yours to set.

Scene

The printable area, how the plate is drawn, and how the scene is lit.

Units and scale

Read every box in mm, cm, m, inches or feet, and see what a model drawn at 1:87 or 1:160 comes to - HO, N, G and more by name. Models are still stored in millimeters.

Custom

The Custom tab: empty until you add buttons to it, with an Add button

Your own tab

Gather the buttons you use most in one place: right-click any button on another tab and add it here, or press Add. Right-click one here to move or remove it.

Side panel§ 04

Beside the view, everything about what is selected: the parts on the plate, how they are grouped, and their exact numbers.

The side panel: Assembly, Group, Ungroup, Lock move, Select all, Deselect, Invert and Sticky, the objects list, and the selected cube’s name, color, filament, plate, position, size and rotation

Assembly

Keep parts together in the objects list while they stay separate objects. Click the assembly’s name to select them all; Reassemble puts them back where they are now.

Group / Ungroup

Combine the selection into one object, or split it back into its pieces. With an assembly picked, Ungroup dissolves it and leaves its parts as they are.

Lock move

While on, a part moves by dragging only in Move, so turning or resizing it never shifts it by accident. Its rings and handles still work.

Sticky

Clicking an object adds or removes just that one, leaving the rest selected. Select all, Deselect and Invert sit beside it.

Objects

Every part by name and color. Hide one and it is not drawn, picked or exported; lock one and it stays in view but cannot be picked. Filter the list, or fold it by assembly.

Color, filament and plate

Paint a part in one click from the palette. Filament says which slot prints it on a multi-material printer, Plate which build plate, for a model printed in more than one go. Both are saved in the 3MF.

Position, size and rotation

Exact numbers for where a part is, how big and how it is turned, in any unit. Type a value, or +=5 and -=5 to change it by that much; with Each on, every selected part gets it.

The Library: a parametric parts generator§ 05

Parts made to your numbers. Pick one from the catalog on the Insert tab (Ctrl+L), set its sizes with the preview standing on the plate, and insert it. The part remembers how it was made — select it later and Edit settings makes it again where it stands. Walls and fits start from your printer’s nozzle, layer and clearance, and every setting either makes a sound, watertight part or says plainly, in red, why it cannot. More than forty generators in nine groups.

The Library: gears and mechanisms
The Library: gears and mechanisms
The Library: fasteners, hinges, clips and organizers
The Library: fasteners, hinges, clips and organizers
The Library: 3D printer calibration
The Library: 3D printer calibration
The Library: model buildings
The Library: model buildings

Boxes and storage

  • Open box and traySized from the outside, walls and floor as one solid, corners rounded or not.
  • Box with lidLift-off or sliding, printed side by side and fitted by your printer’s clearance.
  • Divided trayAn open tray split into a grid of compartments, for screws, beads or anything sorted.
  • Gridfinity binA bin for the Gridfinity storage grid, in whole grid units, to the published sizes.
  • Gridfinity baseplateThe grid the bins stand in, open underneath; several print side by side to fill a drawer.
  • Screw-top jarA round jar and a lid that screws onto its neck.
  • Electronics enclosure (project box)A box for a board, with standoffs at its mounting holes and a lid.

Model buildings: HO, OO, N and more

  • Stairs, straight or spiralA straight flight arriving level with the floor above; the risers said in real millimeters at the model’s scale.
  • Model windowFixed, single hung, sliding or casement, with muntins, an architrave and false shutters, printed facade up; the glass is a part of its own, for clear filament.
  • Dormer windowA gabled dormer to stand on a roof’s slope, with its window.
  • Model doorPlain, paneled or glazed in its frame, and a warning when people would have to stoop through it.
  • Model roofGable, hip, half hip, lean-to, gambrel, mansard or flat, hollow to sit on the walls, tiled, slated, shingled or sheeted.

Gears and mechanisms

  • Gear generatorInvolute spur, helical, herringbone, ring, rack, bevel and worm, with a partner made already in mesh.
  • Gear trainCompound spur gears to a ratio, the tooth counts found for you.
  • Planetary gear setSun, planets, ring and carrier, the tooth counts checked so every planet meshes.
  • Geneva driveA driver stepping a slotted wheel around one slot a turn.
  • Cam and followerA disk cam that lifts its follower by the rise, dwell and return you choose.
  • Clock gears (motion works)The wheels behind a clock’s hands, twelve to one, with the hands and a stand to turn it by.
  • Four-bar linkageFour links and their pins, with what the linkage does worked out beside them.
  • Crank and sliderA crank, a rod and a slider block, with the stroke worked out.
  • Print-in-place bearingTwo races and the balls between them, printed together.
  • Working models to printAny of them as a set to print and turn by hand: a base, gears keyed on D-shafts, a crank or a handwheel, guides that print without supports.

Screws and fasteners

  • Screw thread, bolt and nutISO metric rods, bolts, nuts, and threaded-hole cutters cut straight into a part.
  • Washer (ISO 7089)Plain washers, ISO 7089 sizes to start from.
  • Knob with nut pocketA hand knob with a pocket for a nut or a bolt’s head.
  • Spacer and standoffA tube to hold two parts apart on a screw.

Hinges

  • Knuckle hinge, print-in-placeTwo leaves and a pin, printed in place or with the pin separate.
  • Living hingeTwo plates joined by a thin web that bends — PP or PETG; PLA cracks.

Clips and snap-fits

  • Snap-fit jointA cantilever hook and its catch, sized so the beam bends without breaking.
  • Cable clipSnap-in clips side by side on a strip, to screw or stick down.

Organizers

  • Drawers and cabinetA cabinet and the drawers that slide into it, each with a pull.
  • AA and 18650 battery holderA block with a pocket for every cell, in rows and columns.
  • Pegboard hookFor one-inch pegboard with quarter-inch holes.

Lithophanes and lamps

  • Lithophane and lithophane lampA photograph as a thin plate, flat or curved, or several pictures as a lamp of three to twelve sides on a base for an E26 or E27 socket.
  • Moon lamp (lithophane)A hollow moon with craters and seas in its wall — made up, or from NASA’s map of the real moon.

3D printer calibration

  • Calibration cubeThe 20 mm cube, labeled with its axes, to check dimensions.
  • Temperature and speed towerWalls, a bridge, an overhang and a flat top in each band, one temperature to a band.
  • Retraction testTwo towers in numbered bands: the least retraction that leaves no strings.
  • Bridging testA ladder of bridges, shortest to longest.
  • Clearance, hole and peg gaugeWhat fits, and how tightly, on your printer — with brick and thread fit tests.

How it works

  • A catalogPictures of every part, search, favorites, and presets for the sizes people make most — an AA holder, an M3 nut, a Georgian window.
  • Turn itA mechanism turns on the plate before you insert it. Each part moves only when something pushes it, so a gear, a Geneva wheel or a clock’s hands go around as the printed parts will — and a jam stops it, with the two parts that met shown red.
  • Settings that go wrong say soNumbers that cannot be made are said in red beside them, not in a dialog, and nothing is inserted until they can.
  • At the model’s scaleSet 1:87 and a stair, a window, a door or a roof says what it would be full size.
  • Room on the plateA new part lands clear of what is already there.
  • Still marked betaMost parts, until they have been proved in real prints: check one before a long print.

Screenshots§ 06

The tools that work on a face, and what the File tab keeps. Click any of them to see it large, with what it shows.

Connect objects
Connect objects
Split with connectors
Split with connectors
Emboss a picture
Emboss a picture
Keyhole
Keyhole
Align to face
Align to face
Center face to face
Center face to face
Voronoi
Voronoi
Surface
Surface
Versions in the project file
Versions in the project file
Blueprint
Blueprint

Download§ 07

3DFastCraft 4.9.1

One self-contained file. No installer, no .NET runtime, no account. Download it, double-click it.

Windows SmartScreen will object the first time — the executable is not code-signed. More info → Run anyway.

SHA-25603ddd5fc3ebfb81d1ae049ae5f9584786da28861d845a99494faac62d8f24bfa

Needs

  • Windows 10 or 11, 64-bit
  • Graphics that do Direct3D 11 — integrated is fine, no separate card needed
  • About 400 MB of disk

New in 4.9.1

  • Copy, paste and Duplicate keep an assembly: a whole assembly comes out as a new one of its own, set aside as one block, also between two app windows
  • A Plate box for picked assemblies that takes their hidden and locked parts along
  • The object list scrolls to what you pick in the view
  • Leaving Rotate squares what you turned: the turn worked into the shape where it stands, its angles back to 0
  • Align to axes keeps the part’s plate and filament

Also new in 4.9: Corner tabs that hold down the corners that lift, sliding and single-hung windows glazed each sash to its own level. In 4.8: a project file and its history, a plate for each object and export by plate, Kit sprue, right-click menus, light you can set. In 4.7: .NET 10, a tidier Surface panel, a crash report that says what went wrong. In 4.6: Rebuild that keeps the shape, Grow and Shrink, Trim, a face cloned as a thin solid, Measure that snaps and chains, an orthographic view, a start page. In 4.5.3: Mirror reflects a selection as one, so parts change sides. In 4.5.2: a type for the Window with muntins, an architrave and shutters, Align to face on the middle of a hole, and a guide page for each of ten tools. In 4.5.1: every pattern shown flat and in 3D, siding and stone with no groove, a small picture with each saved version. In 4.5.0: a Custom tab for the buttons you use most, Extended mode folded into Advanced, the pointer’s X and Y read off the axes while you sketch. In 4.4: textures with no seam, assemblies, arched doors, dormers as parts of their own. In 4.3: projects are 3MF files, Esc in number boxes. In 4.2: printer profiles and their test print, Fill up, Library parts resized on the plate, number boxes that take +=5. In 4.1: the Library with working models, lithophane lamps and the moon, keyholes, pictures embossed, and the app in American English.

Full release notes →

Project history§ 08

It began as a replacement for Microsoft 3D Builder, which Microsoft retired: the same short path from a shape on the plate to a printable part, with almost nothing to learn first. It then grew well past it — a parts library, working mechanisms, molds, patterns, lithophanes.

The Classic view shows the tools 3D Builder had, for anyone who wants the old app back; Advanced has every tool. Almost all of it is written by Claude Code from prompts.

Testers and contributors are welcome — bug reports, models that break something, and patches. See the issues and how to contribute.